Fantasy Alive and Dice Adventures

Corrupt Corridors

There are many crypts, caves, and assorted creepy lairs around Yorik, and few go untouched for long. What treasures must await in a tomb so long sealed? Now may be a rare chance to find out.
One of the nearby Tombs, sealed more thoroughly than most has begun to speak. All who approach the tomb now hear the same message. “Our demons are never bested, only closited as skeletons. So long is still too soon, for I fear you now bear our burden. And so this capsule opens for you. May its tokens aid your deeds to come. Hurry now. Your time is short”

And indeed your time may be short, since there are already rumors of a man dressed in a dark cloak entering the tomb some hours ago.

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Infernal Intrigue (the Fallen Keep)

A new posting can be found on the board in The Green Pony. The page is noticeably larger than it need be to contain the small message written upon it. 

“Demon hunters wanted. Brains AND brawn preferred. Silver advised. The work pays for itself, but compensation is available.


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Rot in Yorik - 3 Part Adventure

There are pockets of undead still lingering in the Yorik area.  The source of them could be any one of the many enemies of the town, but either way, they need to go.  Your group has heard word of one such gathering of undead and are heading out to go make sure they stay dead this time. 

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Noises in the Woods

Howling in the distance and a human screaming for help.

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Phillip has a Job

Jim, Philip’s friend has come home after being gone all winter. His house on the main floor seems fine, but his first night home his cat kept scratching at the basement door. Jim figured it was just a mouse and let the cat go down, by morning the cat was nowhere to be found and when Jim was in the basement looking he thought he saw eyes looking back at him in the corners. When he heard the growls he came looking for Philip.

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